A Must-Watch for Game Developers—The Seven Rules of Monetization
Accessing Samsung Health Data through Health Connect
Samsung Health data can be synchronized using Health Connect. Let's begin with how this access works.
Adapt Your App for Galaxy Flex Mode
To provide users with a convenient and versatile foldable experience, developers need to optimize their apps to meet the Flex Mode standard. In this article, we discuss some APIs of Google’s new WindowManager library to optimize apps for Galaxy Z Flip and Galaxy Z Fold2 devices.
Adapt Your App to Foldable Devices for an Optimal User Experience
Foldable technology for mobile is a groundbreaking experience. Get a better understanding about the adaptation, modification, and design changes that are required.
Add a Splash Screen to Your Tizen .NET Application
Add a Tizen Project to Xamarin.Forms Applications
Add Timely Texts to Your Galaxy Watch Designs using Custom Complications
Add Your Watch Face Design to Smart Lifestyle Photos!
Add Your Watch Face Design To Smart Lifestyle Photos!
An Introduction To 5G
Android Game Analysis with Arm Mobile Studio
Animate Your Avatar Using Galaxy AR Emoji SDK for Unity
The Galaxy AR Emoji SDK for Unity enables control of the user's AR Emoji avatar in your application, such as using the avatar to represent a game character. This tutorial shows how to use an AR Emoji avatar in a Unity android application for Galaxy devices by adding different animation movements.
App Management Using the Galaxy Store Developer API and Python
Upload and submit an update to your app using the Galaxy Store Developer API and Python.
Assembly Loading Problem in Tizen .NET Applications
Asynchronous Coding Concepts for Tizen .NET Applications
Asynchronous coding is essential for writing responsive and efficient programs. This article explains a few basic concepts of asynchronous coding in C# and some common practices in Tizen applications.
Automate Your App Management Using the Galaxy Store Developer API, Jenkins, and Python
Automate app release management using Jenkins, Python, and the Content Publish API.
Avoid Common Mistakes When Using the S Pen Remote SDK
You can use the S Pen Remote SDK to map S Pen actions and gestures to features in your application. Learn how to avoid common mistakes when using this SDK.
Best Practices for Mobile Game Developers and Artists
Best Practices of App Development for Various Screen Sizes—Powered by Good Lock
Learn about developing adaptable applications that support features specific to foldable and large screen devices.
Bring Beautiful Lottie Animation to Your Galaxy Watch Apps
Bring your Unity Game to the Samsung Galaxy Store
Learn how to reach a new gaming audience by publishing your Unity games in Galaxy Store.
Build a Widget for Galaxy Watch
Build the Tizen .NET NuGet Package
Changes to Tizen.NET from Xamarin.Forms 4.2.0
Check Which Sensor You Can Use in Galaxy Watch Running Wear OS Powered by Samsung
Develop a wearable app for Galaxy Watch4 that shows if a sensor is accessible
Connect Galaxy Watch to Android Studio over Wi-Fi
Learn how to set up Android Studio and your Galaxy Watch, operating on Wear OS powered by Samsung, for testing and debugging apps over Wi-Fi.
Connect to Devices on Remote Test Lab Using RDB in Android Studio
Use Remote Debug Bridge (RDB) to test and debug applications in Android Studio over an adb connection to a real device on Remote Test Lab.
Connecting Galaxy Watch to Watch Face Studio over Wi-Fi
Learn how to deploy your watch face from Watch Face Studio to a Galaxy Watch using WFS or ADB.
Connecting Smart TV and Visual Studio
Create ASTC Textures Faster With the New astcenc 2.0 Open Source Compression Tool
Adaptive Scalable Texture Compression (ASTC) is an advanced lossy texture compression format, developed by Arm and AMD and released as royalty-free open standard by the Khronos Group.